Criminal Activity
- Information
- Cash Registers
- Drug Sales
- Auto Thefts
- Safe Cracking
- Store Robberies
- Armored Truck Heist
- Vangelico Jewelry Heist
- Supply Drops
- Fleeca Bank Heist
Information
Priority Cooldown
What is Priority Cooldown?
Priority cooldown is a rate limit on how often players are able to commit certain crimes. Cooldown is separated by city and county jurisdiction and are implemented as separate timers. There are four possible cooldown values:
- None
- All crime is available, provided there are sufficient police on duty.
- Timer Activated
- A player has triggered a crime and started a cooldown timer. City cooldowns last 15 minutes while county cooldowns last 20 minutes.
- Forced (Temporary)
- A LSPD, LSSD, or SAHP supervisor has force enabled a temporary cooldown for the duration above. Temporary forced cooldowns can only be activated an hour after the last one.
- Global
- Both city and county cooldown is set to Forced mode, with no expiration. This can only be issued by staff and is done on request by a department supervisor, usually for training or meeting purposes.
Can Cooldown be Lifted?
No. Timer Activated or Forced (Temporary) cooldowns cannot be adjusted, modified, or removed by staff. Do not ask or place assists for this.
Why does Cooldown exist? There is no such thing in the real world!
Cooldown exists to prevent players from abusing game features and mechanics in unintended purposes and to give the police a chance to respond to scenes in a timely manner. Imagine, for example, if all stores could be simultaneously robbed at once. This would likely result in players coordinating robberies with their friends and hitting multiple stores at the same time. The end result is players would be obtaining 'free' money without the appropriate risk level involved in a robbery, i.e. the likelihood of getting arrested and caught.
Crime Advisory
Using motorcycles or supercars in any crime involving police can result in your tires being shot and vehicle impoundment. Any use of such vehicles is considered powergaming and will receive a proportional response.
Hostile Zones
Certain parts of the map are marked as Hostile Areas. In these locations, players are allowed to kill on sight (KOS) and loot dead player bodies, without restrictions.
A few examples of these zones include:
- Cayo Perico Island
- Aircraft Carrier
- Meth
This list is not fully complete and may be changed in the future.
Gun Van is designated as a hostile area without the regular hostile zone notification. Use caution when visiting this area as players may lying in wait.
Cash Registers
Although it involves minimal risk and offers a small reward, looting cash registers within barbershops, clothing stores, and tattoo parlors can fulfill the adrenaline rush you're seeking. Simply obtain a lockpick from your local Ammu-Nation, head to one of the designated stores, and use the lockpick to open the cash register.
The proceeds from the robbery may be modest in terms of dirty money, but if luck is on your side, you might come across a sticky note containing information about criminal contacts.
Stay vigilant, as you've triggered the silent alarm, and the police have been notified.
Drug Sales
All packaged drugs have a sell-by date and cannot be sold past this day. Check the date on the package before selling.
Auto Thefts
Are you a thrill-seeker looking to boost vehicles for some fast cash? If that sounds like your kind of adventure, this next criminal endeavor is made for you.
Visit any Mechanic Shop and locate a mechanic holding a clipboard. Interact with the mechanic to check for available jobs. If there's a job, you'll receive information on the vehicle's location marked on your GPS. Once in proximity, the mechanic will instruct you on which vehicle to steal. Make sure to have lockpicks and multi-picks, available for purchase at your local Ammu-Nation.
After lockpicking the vehicle, proceed to hotwire it and make a swift getaway, as hotwiring triggers the car alarm. Upon successfully stealing the vehicle, lay low as the police are notified of the theft.
The mechanic will soon inform you of the drop-off location, where you'll drive the vehicle into the designated area. Upon completing the mission successfully, your pay will vary based on the distance you drove the vehicle and its maintained condition.
Safe Cracking
Store Robberies
A green checkmark will appear on the blip when a store can be robbed.
Armored Truck Heist
- Locate the armored vehicle. Reach out to the Gruppe 6 employee on the payroll, or spot the truck as it traces its route to its destination, typically the nearest Fleeca bank. Track the truck and discreetly eliminate both guards.
- Following the guards' removal, proceed to the rear of the truck to plant the explosive. Time is of the essence as the police are already en route! Step away from the truck and await the explosion.
- Once the doors burst open, swiftly return to the back of the truck to collect the cash, and if luck is on your side, a potentially valuable access card for the bank itself.
- The escape is now in your hands!
There are no limits to the number of players involved in this heist.
This is considered a loud mission and cannot be completed with hostages. Police are authorized to use lethal force. Be prepared for an overwhelming response.
Vangelico Jewelry Heist
There is a maximum of 4 players allowed inside the store during this heist.
This heist requires players to remain inside the store for a reasonable period of time. Leaving the store too early after smashing a case will fail the mission and result in your player being automatically killed.
Supply Drops
Engage in a high-stakes operation set in the blistering desert landscape. MerryWeather Private Military Company (PMC) has an inside man and soldiers on the payroll, aiming to intercept supply drops headed for Fort Zancudo military base.
A cargobob loaded with high-value items like high-powered rifles, bolt-action snipers, and body armor has been redirected away from Fort Zancudo. Be warned – law enforcement and rival players will try to seize the cargo for themselves.
There are no limits to the number of players involved in this heist.
This is considered a loud mission and cannot be completed with hostages. Police are authorized to use lethal force. Be prepared for an overwhelming response.